Ready to build something extraordinary?
Whether you have a game ready for the spotlight or a partnership proposal for our studios, we are listening. This is the direct line to the team that decides what comes next.
Pitfalls Rail
- • File Dumping: Never attach raw APKs or 4K video in the initial email. Use WeTransfer or Google Drive links.
- • The "Synergy" Trap: We don't need buzzwords. Describe the mechanics and the audience.
- • Vague Feedback: "It crashes" is useless. "Crashes on loading screen after defeating Level 3 boss on Pixel 7" is actionable.
Response Protocol & Constraints
Initial acknowledgment. Detailed review takes 5-7 business days.
Prioritized by severity. Critical bugs addressed same-day.
"A solo developer submitted a press request for 'Project Neon' at 17:50 TRT on a Friday. By Monday 10:00, they had a media kit download link and a scheduling link for a 15-min intro call. The difference? They included a link to a 60-second gameplay clip and a one-page PDF."— Internal Comms Log, Q3
Direct Line to the Studio
Send us a signal. We monitor this channel 24/7.
Headquarters
Winorio
Istiklal Caddesi No: 123
Beyoğlu, Istanbul
GMT+3
Glossary: Inquiries
- NDA
- Required before sharing proprietary build access.
- TCO
- Terms of Collaboration: revenue split specifics.
- SLA
- Service Level Agreement for support tiers.
Visit Us
Operating Hours & Access
Visiting Note
Reception is located on the 4th floor. Please bring a valid ID for security check. For urgent drop-offs, use the side entrance on Asmalı Mescit.
Still have questions?
Check our Terms of Service or Privacy Policy for legal details before reaching out.